Journey to Wonderland


Whimsical animated storytelling through screen-based interactions




Journey to Wonderland tells the story of an old man fulfilling his last wish of visiting his favorite amusement park as a child before passing on to the afterlife. The project drew visual inspiration from Ori and the Will of the Wisps, Spirited Away, and Wes Anderson's work. People are able to interact with the digital artwork to guide the old man to his final destination.



Client / Team
Hypercinema 2023 (ITP) /
Peter Zhang, Anvay Kantak, Dipika Titus
Role
Unity Developer, Interaction Designer
Tools
Unity,  Illustrator


Click glowing bubble to begin the experience!    




Development

The experience was built in Unity, where I brought the still illustrations to life using the Timeline editor. I choreographed layered sprite animations to simulate movement, depth, and atmosphere—making the static, fantastical world feel alive. Every scene was carefully sequenced with parallax effects, lighting shifts, and interactive triggers to draw players deeper into the story’s dreamlike journey.

Timelapse of different stages of content layering



Playtesting at the ITP Winter Show 2022